var encoding/json.encodeStatePool

5 uses

	encoding/json (current package)
		encode.go#L167: 	encodeStatePool.Put(e)
		encode.go#L302: var encodeStatePool sync.Pool
		encode.go#L305: 	if v := encodeStatePool.Get(); v != nil {
		encode.go#L645: 		encodeStatePool.Put(e2)
		stream.go#L234: 	encodeStatePool.Put(e)