var encoding/json.encodeStatePool

4 uses

	encoding/json (current package)
		encode.go#L173: 	defer encodeStatePool.Put(e)
		encode.go#L279: var encodeStatePool sync.Pool
		encode.go#L282: 	if v := encodeStatePool.Get(); v != nil {
		stream.go#L208: 	defer encodeStatePool.Put(e)